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UE3:FogVolumeDensityComponent (UT3)

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UT3 Object >> Component >> ActorComponent >> FogVolumeDensityComponent

Contents

Package: 
Engine
Known direct subclasses:
FogVolumeConeDensityComponent, FogVolumeConstantDensityComponent, FogVolumeLinearHalfspaceDensityComponent, FogVolumeSphericalDensityComponent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'FogVolumeDensityComponent'

[edit] ApproxFogLightColor

Type: Object.LinearColor

Modifiers: const, interp

Color used to approximate fog material color on transparency.

Default value:

Member Value
A 1.0
B 0.7
G 0.5
R 0.5

[edit] bEnabled

Type: bool

Modifiers: const

True if the fog is enabled.

Default value: True

[edit] FogVolumeActors

Type: array<Actor>

Modifiers: const

Array of actors that will define the shape of the fog volume.

[edit] Native functions

[edit] SetEnabled

final native function SetEnabled (bool bSetEnabled)

Changes the enabled state of the height fog component.

Parameters:

  • bSetEnabled - The new value for bEnabled.
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