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UE3:FogVolumeDensityComponent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Component >> ActorComponent >> FogVolumeDensityComponent |
Contents |
- Package:
- Engine
- Known direct subclasses:
- FogVolumeConeDensityComponent, FogVolumeConstantDensityComponent, FogVolumeLinearHalfspaceDensityComponent, FogVolumeSphericalDensityComponent
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'FogVolumeDensityComponent'
[edit] ApproxFogLightColor
Type: Object.LinearColor
Modifiers: const, interp
Color used to approximate fog material color on transparency.
Default value:
| Member | Value |
|---|---|
| A | 1.0 |
| B | 0.7 |
| G | 0.5 |
| R | 0.5 |
[edit] bEnabled
Type: bool
Modifiers: const
True if the fog is enabled.
Default value: True
[edit] FogVolumeActors
Modifiers: const
Array of actors that will define the shape of the fog volume.
[edit] Native functions
[edit] SetEnabled
final native function SetEnabled (bool bSetEnabled)
Changes the enabled state of the height fog component.
Parameters:
- bSetEnabled - The new value for bEnabled.
