Mostly Harmless
UE3:IAdvWebAdminSettings (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Interface >> IAdvWebAdminSettings |
- Package:
- WebAdmin
- Known implementing classes:
- UTMutator_ArenaSettings, UTMutator_WeaponReplacementSettings
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Defines the interface for gametype/mutator configuration handlers that can not be handled soly by a Settings subclass. By implemented IAdvWebAdminSettings the developer has more freedom of configuration items. However, using it does create a dependency on the WebAdmin package (an optional server side only package).
IMPORTANT! The WebAdmin is an optional server-side only package. Do not introduce a dependency on this package from a package that a client needs to download in order to play your mod.
Implementers must be a subclass of Settings (or one of it's subclasses).
Copyright 2008 Epic Games, Inc. All Rights Reserved
Author: Michiel 'elmuerte' Hendriks
[edit] Instance functions
[edit] cleanup
Called when the instance is queued to be cleanup. It should be used to unset all actor references.
[edit] initSettings
Called when the instance is created.
[edit] renderSettings
Called to render the settings. This produce the HTML code for all settings this implementation should expose. You can use the given SettingsRenderer to perform standard rendering.
[edit] saveSettings
Called when the settings should be saved. Return true when the settings were saved. Use the webadmin reference to addMessage for feedback to the user about incorrect values and what not.
