Gah - a solution with more questions. – EntropicLqd
UE3:LeviathanBlockingVolume (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Brush >> Volume >> BlockingVolume >> LeviathanBlockingVolume |
- Package:
- UTGame
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bBlockActors | False | ||||||||||
| bClampFluid | False | ||||||||||
| bCollideActors | False | ||||||||||
| bColored | True | ||||||||||
| BrushColor |
|
[edit] Subobjects
[edit] BrushComponent0
Class: Engine.BrushComponent
Inherits from: BlockingVolume.BrushComponent0
| Property | Value |
|---|---|
| BlockActors | False |
| BlockNonZeroExtent | False |
| CollideActors | False |
| RBChannel | RBCC_Untitled2 |
