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UE3:PBRuleNodeBase (UDK)

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UDK Object >> PBRuleNodeBase
Package: 
Engine
Direct subclasses:
PBRuleNodeAlternate, PBRuleNodeCorner, PBRuleNodeEdgeAngle, PBRuleNodeEdgeMesh, PBRuleNodeExtractTopBottom, PBRuleNodeLODQuad, PBRuleNodeMesh, PBRuleNodeOcclusion, PBRuleNodeQuad, PBRuleNodeRandom, PBRuleNodeRepeat, PBRuleNodeSize, PBRuleNodeSplit, PBRuleNodeComment, PBRuleNodeSubRuleset, PBRuleNodeVariation


Properties[edit]

Property group 'PBRuleNodeBase'[edit]

Comment[edit]

Type: string

Modifiers: editoronly

User defined comment, shown above node

Internal variables[edit]

DrawHeight[edit]

Type: int

Modifiers: editoronly


DrawWidth[edit]

Type: int

Modifiers: editoronly


InDrawY[edit]

Type: int

Modifiers: editoronly


NextRules[edit]

Type: array<PBRuleLink>

Modifiers: editfixedsize


Default value:

Member Value
LinkName 'Next'

RulePosX[edit]

Type: int

Modifiers: editoronly

Visual X position of this rule in editor

RulePosY[edit]

Type: int

Modifiers: editoronly

Visual Y position of this rule in editor

Structs[edit]

PBRuleLink[edit]

Modifiers: native

PBRuleNodeBase NextRule 
name LinkName 
int DrawY