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UE3:PBRuleNodeBase (UDK)

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UDK Object >> PBRuleNodeBase
Package: 
Engine
Direct subclasses:
PBRuleNodeAlternate, PBRuleNodeCorner, PBRuleNodeEdgeAngle, PBRuleNodeEdgeMesh, PBRuleNodeExtractTopBottom, PBRuleNodeLODQuad, PBRuleNodeMesh, PBRuleNodeOcclusion, PBRuleNodeQuad, PBRuleNodeRandom, PBRuleNodeRepeat, PBRuleNodeSize, PBRuleNodeSplit, PBRuleNodeComment, PBRuleNodeSubRuleset, PBRuleNodeVariation


Properties

Property group 'PBRuleNodeBase'

Comment

Type: string

Modifiers: editoronly

User defined comment, shown above node

Internal variables

DrawHeight

Type: int

Modifiers: editoronly


DrawWidth

Type: int

Modifiers: editoronly


InDrawY

Type: int

Modifiers: editoronly


NextRules

Type: array<PBRuleLink>

Modifiers: editfixedsize


Default value:

Member Value
LinkName 'Next'

RulePosX

Type: int

Modifiers: editoronly

Visual X position of this rule in editor

RulePosY

Type: int

Modifiers: editoronly

Visual Y position of this rule in editor

Structs

PBRuleLink

Modifiers: native

PBRuleNodeBase NextRule 
name LinkName 
int DrawY