My program doesn't have bugs. It just develops random features.

UE3:ParticleModuleTypeDataTrail (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> ParticleModule >> ParticleModuleTypeDataBase >> ParticleModuleTypeDataTrail
Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Trail'[edit]

RenderGeometry[edit]

Type: bool


Default value: True

RenderLines[edit]

Type: bool


RenderTessellation[edit]

Type: bool


SpawnByDistance[edit]

Type: bool


SpawnDistance[edit]

Type: Object.Vector


Default value:

Member Value
X 5.0
Y 5.0
Z 5.0

Tapered[edit]

Type: bool


Tension[edit]

Type: DistributionFloat.RawDistributionFloat


Default value:

Member Value
Distribution DistributionTension
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

TessellationFactor[edit]

Type: int


Default value: 1