My program doesn't have bugs. It just develops random features.

UE3:UTActorFactoryPickup (UDK)

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UDK Object >> ActorFactory >> UTActorFactoryPickup

Contents

Package: 
UTGame
This class in other games:
UT3

creates a pickup (NOT pickup factory) in the world

[edit] Properties

[edit] Property group 'UTActorFactoryPickup'

[edit] InventoryClass

Type: class<Inventory>


[edit] Default values

Property Value
bPlaceable False
NewActorClass Class'UTGame.UTDroppedPickup'