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UE3:UTCinematicGame (UT3)
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Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch >> UTTeamGame >> UTEntryGame >> UTCinematicGame |
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
PlayerControllerClass | Class'UTGame.UTCinematicPlayerController' |
Functions[edit]
Events[edit]
HandleSeamlessTravelPlayer[edit]
event HandleSeamlessTravelPlayer (out Controller C)
Overrides: UTTeamGame.HandleSeamlessTravelPlayer
(Description copied from GameInfo.HandleSeamlessTravelPlayer)
handles reinitializing players that remained through a seamless level transition called from C++ for players that finished loading after the server
Parameters:
- C - the Controller to handle
InitGame[edit]
Overrides: UTEntryGame.InitGame
PostLogin[edit]
event PostLogin (PlayerController NewPlayer)
Overrides: UTTeamGame.PostLogin
PostSeamlessTravel[edit]
event PostSeamlessTravel ()
Overrides: UTTeamGame.PostSeamlessTravel
called after a seamless level transition has been completed on the *new* GameInfo used to reinitialize players already in the game as they won't have *Login() called on them
Other instance functions[edit]
StartMatch[edit]
function StartMatch ()
Overrides: UTEntryGame.StartMatch