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UE3:UTScoreboardPanel (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTScoreboardPanel |
Contents |
- Package:
- UTGame
- Direct subclasses:
- UTDuelQueueScoreboardPanel, UTTDMScoreboardPanel
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
[edit] Properties
See UTScoreboardPanel properties.
[edit] Enums
[edit] EFontType
Defines the different font sizes
- EFT_Tiny
- EFT_Small
- EFT_Med
- EFT_Large
[edit] Structs
[edit] SBFontData
Holds the font data. We cache the max char height for quick lookup
[edit] Delegates
[edit] OnSelectionChange
delegate OnSelectionChange (UTScoreboardPanel TargetScoreboard, UTPlayerReplicationInfo PRI)
[edit] Functions
[edit] Events
[edit] DrawPanel
event DrawPanel ()
Overrides: UTDrawPanel.DrawPanel
Draw the Scoreboard
[edit] GetSupportedUIActionKeyNames
Overrides: UIScreenObject.GetSupportedUIActionKeyNames
Setup Input subscriptions
[edit] PostInitialize
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
