Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTSeqVar_Character (UDK)

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UDK Object >> SequenceObject >> SequenceVariable >> SeqVar_Object >> UTSeqVar_Character
Package: 
UTGame
This class in other games:
UT3

takes a character name and converts it to the Controller of the player who is playing that character always works on bots, only works on humans in the single player campaign

Properties

Property group 'UTSeqVar_Character'

CharacterName

Type: string


Default values

Property Value
ObjName "Character"