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UE3:UTTeamScoreMessage (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> LocalMessage >> UTLocalMessage >> UTTeamScoreMessage |
Contents |
- Package:
- UTGameContent
- This class in other games:
- UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] PreScoreBlue
Type: string
Modifiers: localized
[edit] PreScoreNone
Type: string
Modifiers: localized
[edit] PreScoreRed
Type: string
Modifiers: localized
[edit] ScoreBlue
Type: string
Modifiers: localized
Default value: "scores for Blue!"
[edit] ScoreNone
Type: string
Modifiers: localized
Default value: "scores!"
[edit] ScoreRed
Type: string
Modifiers: localized
Default value: "scores for Red!"
[edit] TeamScoreSounds
Type: SoundNodeWave
Array size: 8
Default value, index 0: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedTeamScores'
Default value, index 1: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueTeamScores'
Default value, index 2: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedTeamIncreasesTheirLead'
Default value, index 3: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueTeamIncreasesTheirLead'
Default value, index 4: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedTeamTakesTheLead'
Default value, index 5: SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueTeamTakesTheLead'
Default value, index 6: SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Hattrick'
[edit] Default values
| Property | Value |
|---|---|
| AnnouncementPriority | 11 |
| FontSize | 2 |
[edit] Static functions
[edit] AnnouncementLevel
Overrides: UTLocalMessage.AnnouncementLevel
[edit] AnnouncementSound
Overrides: UTLocalMessage.AnnouncementSound
[edit] ClientReceive
Overrides: LocalMessage.ClientReceive
[edit] GetColor
Overrides: LocalMessage.GetColor
[edit] GetString
Overrides: LocalMessage.GetString
