I don't need to test my programs. I have an error-correcting modem.


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Postal 2 :: Object >> ErrandGoal >> ErrandGoalGiveInventory (Package: MoreGame)

Errand goal that requires the dude give someone a certain item. Example: Giving your paycheck to the bank teller on Monday triggers the bank robbers cutscene.



var() Name InvClassName 
Class of item the dude must give away.
var() Name GiveToMeTag 
If this is set, dude must give this item to someone with the matching tag.

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