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Legacy:Light
From Unreal Wiki, The Unreal Engine Documentation Site
Note: This is the UT2003 version of Light. For UT version, see Legacy:Light (UT).
This native actor emits light during a Build Lighting operation to create Lightmaps. It is the parent class for all light objects, although any Actor has lighting attributes.
See also Actor/Lighting.
Properties[edit]
Corona[edit]
There properties are available for editing.
- float CoronaRotation
- float CoronaRotationOffset
- float MaxCoronaSize
- float MinCoronaSize
- bool UseOwnFinalBlend
Known Subclasses[edit]
Light +- ONSHeadlightCorona | +- ONSBrakelightCorona +- Spotlight +- Sunlight +- TriggerLight +- xDomAlert