Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Legacy:Light
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 14:06, 6 April 2006 by C925082b.rjo.virtua.com.br (Talk) (http://cgi.w3.org/cgi-bin/tidy?docAddr=http://phentermine.buy-here.org)
This native actor emits light during a Build Lighting operation to create Lightmaps. It is the parent class for all light objects, although any Actor has lighting attributes. See also Actor/Lighting.
Properties
Corona
There properties are available for editing.
- float CoronaRotation
- float CoronaRotationOffset
- float MaxCoronaSize
- float MinCoronaSize
- bool UseOwnFinalBlend
Known Subclasses
Light +- ONSHeadlightCorona | +- ONSBrakelightCorona +- Spotlight +- Sunlight +- TriggerLight +- xDomAlert
Related Topics
Category:Legacy Class (UT2003)