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UT2003 :: Actor >> Triggers (UT2003) >> MaterialTrigger (Package: Engine)

A MaterialTrigger triggers all associated Materials. While any Material can be triggered only some of them (e.g. MaterialSwitch or MaterialSequence) actually show a reaction.

Note: This class does not work for network clients. See ClientMaterialTrigger for a fix.


array<Material> MaterialsToTrigger 
All materials that should be triggered by this MaterialTrigger.

Known Subclasses[edit]

Related Topics[edit]


SuperApe: If you need this to work online, I highly recommend Wormbo's ClientMaterialTrigger, linked above.