I love the smell of UnrealEd crashing in the morning. – tarquin
Legacy:Mod Ideas/UnrealSprint
Description[edit]
This mod is designed to be played on Domination maps. In order to score a points for your team you must touch two control points consecutively without being killed. The number of points your team gets increases as more and more control points are touched consecutively. So, to get 1 point for your team you must touch one control point and then touch the other without dying. If you manage this then you can run back and touch the other control point to gain more points. Touching the same control point more than once doesn't count. The scor your team gets when you touch a control point in a sequence is calculated as 2 ^ (n-2) squared where n is the number of consecutive control points touched.
Interested Scripters[edit]
If you are interested in developing this mod for UT2003 then add your name to the list. Once you start development you should indicate that below (and hopefully include a link to a journal page). Before you start development you should also check this section to see if anyone else has started.
Discussion[edit]
It may be more sensible to have each match split into two halves with a 'runnnig and defending team that swap over. It would add the game a little more structure. – EntropicLqd
Mr.Mitchell:: I am not sure about the 2 halves. I think the chaos might add to the game, we will see how it works out when implementing this.
Mr.Mitchell: I just can't spend enough time on this to be able to produce something usefull. I still think it is a good idea, but I am going to remove my name.