Gah - a solution with more questions. – EntropicLqd

Legacy:QPoint

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
Postal 2 :: Object >> Actor >> Keypoint >> InterestPoint >> QPoint

This is a queue for people to stand in, like in a grocery awaiting checkout.

Properties

float CutterFrequency 
0 to 1 for how often people will try to cut in line.
float DistToActive 
How close the player needs to be before I become active, if I wasn't already
Name EndTag 
Tag for Keypoint that marks the end of the line
float UpdateTime 
How quickly the line moves / how often I update the line

Related Topics