I love the smell of UnrealEd crashing in the morning. – tarquin

Difference between revisions of "Legacy:Resource Browser"

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The a resouce browser is a general term that encompasses:
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In the [[Legacy:UnrealEd Interface|UnrealEd Interface]], a resource browser is a floating window that shows the resources that are contained in [[Legacy:Package|package]]s. You use a browser to examine the contents of a package, and to choose resources to place in your map, such as textures, sounds, and static meshes.
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There is a browser for each type of resource:
  
 
* [[Legacy:Actor Class Browser|Actor Class Browser]]
 
* [[Legacy:Actor Class Browser|Actor Class Browser]]
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* [[Legacy:Static Mesh Browser|Static Mesh Browser]]
 
* [[Legacy:Static Mesh Browser|Static Mesh Browser]]
 
* [[Legacy:Texture Browser|Texture Browser]]
 
* [[Legacy:Texture Browser|Texture Browser]]
 
Resource browsers display resources (or assets) in a package.
 
  
 
==Related Topics==
 
==Related Topics==
 
* [[Legacy:Making Mods/Asset Management|Making Mods/Asset Management]]
 
* [[Legacy:Making Mods/Asset Management|Making Mods/Asset Management]]

Latest revision as of 07:37, 29 December 2008

In the UnrealEd Interface, a resource browser is a floating window that shows the resources that are contained in packages. You use a browser to examine the contents of a package, and to choose resources to place in your map, such as textures, sounds, and static meshes.

There is a browser for each type of resource:

Related Topics[edit]