I don't need to test my programs. I have an error-correcting modem.

Legacy:VacuumZone

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> VacuumZone (Package: Botpack)

A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the PressureZone class, except that it doesn't need to be triggered.

Hints:

  • Because the "%k" is missing in its default DamageString %o was depressurized, the death message is not shown. See Message Placeholder for details.
  • A vacuum zone does not kill pawns that have a ReducedDamagePct of 1 like Slith or IceSkaarj. Use for example a custom zone to overcome this (see discussion).