My program doesn't have bugs. It just develops random features.
Difference between revisions of "Legacy:VacuumZone"
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A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class, except that it doesn't need to be triggered. | A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class, except that it doesn't need to be triggered. | ||
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+ | Hint: because the "%k" is missing in its default DamageString <code>%o was depressurized</code>, the death message is not shown. See [[Legacy:Message_Placeholder#ZoneInfo|Message Placeholder]] for details. | ||
[[Category:Legacy Class (UT)|{{PAGENAME}}]] | [[Category:Legacy Class (UT)|{{PAGENAME}}]] |
Latest revision as of 17:09, 2 September 2016
A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the PressureZone class, except that it doesn't need to be triggered.
Hint: because the "%k" is missing in its default DamageString %o was depressurized
, the death message is not shown. See Message Placeholder for details.