Gah - a solution with more questions. – EntropicLqd
Legacy:XBombSpawn
From Unreal Wiki, The Unreal Engine Documentation Site
The xBombSpawn is the actor that is placed in the map for the ball's starting point in an xBombingRun game.
Tips[edit]
Place this in the middle of the map; somewhere in between the players starts for both teams.
Try not to make the xBombSpawn difficult to see or get to.
Properties[edit]
- string TakenSound
- This is the sound played when the BombingRun ball is taken from the BombSpawn.