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- [[Legacy:Actor (DX)|Actor]] +- [[Legacy:Augmentation (DX)|Augmentation]] ...9 KB (800 words) - 12:52, 14 November 2009
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- ...> [[Legacy:Actor (DX)|Actor (DX)]] >> [[Legacy:Projectile (DX)|Projectile (DX)]] >> Fragment (Engine)}} ; HitWall( vector HitNormal , actor HitWall ): Deus Ex uses Elasticity in the function. ...943 bytes (103 words) - 22:05, 25 November 2006
- ...X|DX]] :: [[Legacy:Object (DX)|Object (DX)]] >> [[Legacy:Actor (DX)|Actor (DX)]] >> Decoration (Engine)}} ; class<actor> EffectWhenDestroyed : ...1 KB (103 words) - 22:02, 25 November 2006
- ==DX Packages/Folders not in UT== * [[Legacy:Object (DX)|Object (DX)]] ...7 KB (1,040 words) - 10:42, 25 November 2006
- [[Legacy:Actor (DX)|Actor]] +- [[Legacy:Augmentation (DX)|Augmentation]] ...9 KB (800 words) - 12:52, 14 November 2009
- .... The workaround to this is to simply select some actor before closing the actor properties window. ...imension textures, but as said above the rendering will be horrible. Also, DX takes in only much more improved models than Unreal 1 does, which leads to ...6 KB (856 words) - 15:46, 2 August 2014
- {{classbox| [[Legacy:UT2003|UT2003]] :: [[Legacy:Object|Object]] >> Actor (Engine)}} ...e technical specification for the Actor class. See [[Legacy:Actor Overview|Actor Overview]] for information on working with actors in UnrealEd. ...5 KB (572 words) - 19:50, 9 August 2010
- [[Legacy:Object (DX)|Object]] ...Legacy:Actor (DX)|Actor]] (expanded in [[Legacy:Actor Class Hierarchy (DX)|Actor Class Hierarchy]] ...21 KB (1,348 words) - 12:57, 14 November 2009
- * [[Legacy:Actor Class Hierarchy|Actor Class Hierarchy]] ...ee and browse page by page from [[Legacy:Object|Object]] or [[Legacy:Actor|Actor]]. Or use the search field on every page to directly enter a class name. ...3 KB (394 words) - 03:02, 23 January 2007
- ...his variable correspond to the ''ERenderStyle'' enum of the [[Legacy:Actor|Actor]] class. ...ough the array and placing each line of text one step lower than the last. dx would work best as an equation like Canvas.SizeX * 0.2 (20% of the Canvas w ...12 KB (1,737 words) - 17:10, 21 October 2016