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  • Spawning point for [[Legacy:KVehicle|KVehicle]]s. Can be activated by a [[Legacy:Trigger|Trigger]]. Set the Trigger's [ See [[Legacy:KVehicleFactory (UT2003)|KVehicleFactory (UT2003)]] for the UT2003 version of this class. ...
    733 bytes (85 words) - 18:36, 2 December 2005
  • {{classbox| [[Legacy:UT2003|UT2003]] :: [[Legacy:Actor|Actor]] >> KVehicleFactory}} Spawning point for [[Legacy:KVehicle|KVehicle]]s. Can be activated by a [[Legacy:Trigger|Trigger]]. Set the Trigger's [[L ...
    839 bytes (102 words) - 18:38, 2 December 2005
  • ...acy:Actor|Actor]] >> [[Legacy:Pawn|Pawn]] >> [[Legacy:Vehicle|Vehicle]] >> KVehicle (Package: Engine)}} ...|Karma]], and this class is controlled by some native Karma functions. The KVehicle extends Vehicle, which extends Pawn, and so gets a lot of stuff from Pawn, ...
    4 KB (502 words) - 13:51, 17 January 2006
  • ...3]] :: [[Legacy:Actor|Actor]] >> [[Legacy:Pawn|Pawn]] >> [[Legacy:KVehicle|KVehicle]] >> [[Legacy:KCar|KCar]] >> Bulldog (Package: Vehicles)}} ...>> [[Legacy:Pawn|Pawn]] >> [[Legacy:Vehicle|Vehicle]] >> [[Legacy:KVehicle|KVehicle]] >> [[Legacy:KCar|KCar]] >> Bulldog (Package: Vehicles)}} ...
    12 KB (1,464 words) - 04:51, 20 February 2006
  • ...e [[Legacy:Class Tree|class tree]] extending from Actor in [[Legacy:UT2003|UT2003]] and [[Legacy:UT2004|UT2004]]. For a class tree of the GUI components see Any UT2003 class page should begin with the text: ...
    19 KB (2,280 words) - 05:05, 19 May 2007
  • ...p under player control, etc. Then the SVehicle is the place to start. In UT2003 there was an early prototype vehicle, the [[Legacy:Bulldog|Bulldog]], only ** [[Legacy:KVehicle|KVehicle]] - Vehicles made of many different meshes. (Karma Vehicle) ...
    5 KB (849 words) - 00:58, 19 May 2010
  • The warn function's output is similar to UT's and UT2003's [[Legacy:Log Warnings|log warnings]]. ===Using DisplayDebug (UT2003)=== ...
    12 KB (2,041 words) - 09:39, 6 November 2006
  • ...3]] :: [[Legacy:Actor|Actor]] >> [[Legacy:Pawn|Pawn]] >> [[Legacy:KVehicle|KVehicle]] >> [[Legacy:KCar|KCar]] >> KHoverTank}} [[Category:Legacy Custom Class (UT2003)|{{PAGENAME}}]] ...
    12 KB (1,143 words) - 09:13, 19 November 2007
  • ...in UT2004. Although there was a separate vehicle class in UT2003 (Pawn -> KVehicle -> KCar -> [[Legacy:Bulldog|Bulldog]]), it was only used in the test map, " +- [[Legacy:KVehicle|KVehicle]] ...
    10 KB (1,180 words) - 11:42, 16 November 2007
  • Any UT2003 class page should begin with the text: If you want to add information on a UT2003 class: ...
    11 KB (1,070 words) - 06:28, 14 January 2009
  • {{classbox| [[Legacy:UT2003|UT2003]] :: [[Legacy:Actor|Actor]] >> Pawn (Package: Engine)}} +- [[Legacy:KVehicle|KVehicle]] (UT2003 only) ...
    19 KB (2,341 words) - 23:41, 22 May 2015
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