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- ...an all fit in the image. I think it might be an idea to try & make this in text with nested lists. ...ip whats going on.. some times a page full of text is a little daunting to some body such as myself still trying to get to grips with the basics ... Great4 KB (665 words) - 19:50, 22 January 2006
- My job leaves me with a lot of time to think. Some people ask if I lie awake at night thinking about these things. Said people ...speaking their native language. These have, of course, been abolished for some time now. However, when I think about it, in a way, they still exist: they'54 KB (9,451 words) - 07:01, 16 March 2006
- ...usly, you don't want gameplay to begin until after the player has selected some stuff from the main menu. Some players would rather have a true "save" and "load" feature on the single-pl130 KB (23,327 words) - 12:37, 2 September 2005
- ; DrawTextDebug(Canvas Canvas, String str, optional int indent): Draw text for debugging6 KB (808 words) - 05:15, 18 October 2004
- ...dunreal.com/). This theme is based on the "Chilled Blue" stylesheet, with some changes to accomplish a few particular goals: ...huge blank spaces on either side of a "cash register receipt width" box of text. Various other elements have had margins or other whitespace reduced to ma2 KB (383 words) - 23:13, 9 December 2004
- ...discard each item. AcceptInventory needs to gracefully handle the case of some inventory being accepted but other inventory not being accepted (such as th ; string GetBeaconText() : Return beacon text for serverbeacon.34 KB (4,705 words) - 13:54, 7 April 2008
- UUs are not completely arbitrary: there are some things you have to scale to that you can't change. Specifically, light and | style="text-align: left" |364019 KB (3,048 words) - 04:14, 24 September 2007
- Full tree quotations within the text should be marked out in the same way, eg:6 KB (866 words) - 03:35, 24 September 2004
- ===Text formatting === Some simple guidelines:5 KB (754 words) - 16:04, 10 January 2005
- ...e linked from other pages so people can navigate their way to it. Here are some suggestions: Broadly speaking, there are 4 places to put links on a page: in the text of the page, in the Related Topics section, in the External Links section,8 KB (1,358 words) - 14:24, 21 January 2006
- * If you like, you can enter just a line or two of text for an entry. It's a start. Full-blown articles are not required. Adding an * How you word your articles will determine, to some extent, how likely it is other people will work on it. Examples:4 KB (728 words) - 18:02, 20 January 2006
- *# paste to a text editor941 B (162 words) - 14:04, 21 September 2004
- Some rough notes of things to mention: ...environments mentioned above, but assumes that you use your own (favorite) text editor to create and edit your sources.5 KB (729 words) - 07:56, 2 May 2003
- ==Text== The text of your tutorial should allow the audience (another Wiki user) to follow yo5 KB (858 words) - 16:53, 15 December 2005
- ...ry and defend it. When the attacking team reaches it, they "disable" it in some way – the various subclasses tell the bots that they need to do (can ...spawn it at the map origin. This is one reason why the code might work on some maps and not on others.14 KB (1,955 words) - 09:15, 27 December 2006
- ...class is a text label. You use it to display labels or multiple lines of text. It's probably more complex than you are expecting - but at least it's eas ;localized string Caption: The text to display.2 KB (257 words) - 15:06, 27 April 2004
- ; ReplaceText (out string Text, string Replace, string With) [static, not native] : Like Repl, but modifie ...s, output to stdout/err, or to logfile. First call with bStop=True prints text "UNICODE str: Time=%lf ms" to output, logs "Log: Unknown percent in UnUnix.16 KB (2,599 words) - 09:40, 14 July 2010
- Used for aligning text in a box. Used for forcing case on text.5 KB (628 words) - 12:39, 21 November 2005
- ...th text in it. It will automatically handle new lines for you, and it has some fun parameters. ...IScrollText]] MyScrollText: A [[Legacy:Subobject|Subobject]] which defines text this box displays.4 KB (597 words) - 08:28, 20 July 2003
- ; bool bClickText : Upon clicking on this text box, fill in ClickedString field. ; string NewText : New text to add at the end of the current text.3 KB (357 words) - 20:07, 13 January 2005