My program doesn't have bugs. It just develops random features.

UE1:BioSplash (UT)

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UT Object >> Actor >> Projectile >> UT_BioGel >> BioSplash
Package: 
BotPack

BioSplash

Default values[edit]

Property Value
Speed 300.0

States[edit]

Flying[edit]

Inherits from: UT_BioGel.Flying

Modifiers: auto

Flying.ProcessTouch[edit]

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: UT_BioGel.Flying.ProcessTouch