Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:BlastMark (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Decal >> Scorch >> BlastMark

Contents

Package: 
BotPack

null

Default values[edit]

Property Value
Texture Texture'Botpack.rocketblast'