Always snap to grid
UE1:BloodTrail (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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BloodTrail.
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 0 |
AnimSequence | 'trail' |
bNetTemporary | False |
DrawScale | 0.2 |
LifeSpan | 5.0 |
Mesh | LodMesh'UnrealShare.BloodTrl' |
Physics | PHYS_Trailer |
Events[edit]
AnimEnd[edit]
event AnimEnd ()
Overrides: Blood2.AnimEnd
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay