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UE1:CARBulletExplosion (RTNP)

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RTNP Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> CARBulletExplosion
Package: 
UPak

CARBulletExplosion.uc $Author: Deb $ $Revision: 1 $

Default values[edit]

Property Value
DrawScale 1.55
Pause 0.02

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: SpriteBallExplosion.PostBeginPlay