Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:CHEOLHud (UT)

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UT Object >> Actor >> HUD >> ChallengeHUD >> CHEOLHud
Package: 
BotPack

CHEOLHUD

Properties[edit]

ESCFadeTime[edit]

Type: float


ESCMessage[edit]

Type: string

Modifiers: localized


Default value: "Press ESC to continue..."

Functions[edit]

Events[edit]

PostRender[edit]

event PostRender (Canvas C)

Overrides: ChallengeHUD.PostRender


Tick[edit]

event Tick (float Delta)

Overrides: ChallengeHUD.Tick


Other instance functions[edit]

DisplayMessages[edit]

simulated function bool DisplayMessages (Canvas C)

Overrides: ChallengeHUD.DisplayMessages