My program doesn't have bugs. It just develops random features.
UE1:CHEOLHud (UT)
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Object >> Actor >> HUD >> ChallengeHUD >> CHEOLHud |
- Package:
- BotPack
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CHEOLHUD
Properties
ESCFadeTime
Type: float
ESCMessage
Type: string
Modifiers: localized
Default value: "Press ESC to continue..."
Functions
Events
PostRender
event PostRender (Canvas C)
Overrides: ChallengeHUD.PostRender
Tick
event Tick (float Delta)
Overrides: ChallengeHUD.Tick
Other instance functions
DisplayMessages
Overrides: ChallengeHUD.DisplayMessages