My program doesn't have bugs. It just develops random features.

UE1:CHEOLHud (UT)

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UT Object >> Actor >> HUD >> ChallengeHUD >> CHEOLHud
Package: 
BotPack

CHEOLHUD

Properties

ESCFadeTime

Type: float


ESCMessage

Type: string

Modifiers: localized


Default value: "Press ESC to continue..."

Functions

Events

PostRender

event PostRender (Canvas C)

Overrides: ChallengeHUD.PostRender


Tick

event Tick (float Delta)

Overrides: ChallengeHUD.Tick


Other instance functions

DisplayMessages

simulated function bool DisplayMessages (Canvas C)

Overrides: ChallengeHUD.DisplayMessages