Gah - a solution with more questions. – EntropicLqd

UE1:CannonBolt (U1)

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U1 Object >> Actor >> Projectile >> KraalBolt >> CannonBolt
Package: 
UnrealI
This class in other games:
RTNP, UT

CannonBolt.

Default values

Property Value
Damage 60.0
MaxSpeed 2000.0
Mesh LodMesh'UnrealShare.bolt1'
Speed 2000.0

Instance functions

BlowUp

function BlowUp (Object.Vector HitLocation)


Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: KraalBolt.Explode