Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:Chunk4 (U1)
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Object >> Actor >> Projectile >> Chunk >> Chunk4 |
Contents
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Chunk4.
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 41 |
Damage | 16.0 |
LifeSpan | 2.8 |
Mesh | LodMesh'UnrealI.Chnk4' |