The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:ConeBuilder (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> BrushBuilder >> ConeBuilder |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ConeBuilder: Builds a 3D cone brush, compatible with cylinder of same size.
Properties
Property group 'ConeBuilder'
AlignToSide
Type: bool
Default value: True
CapHeight
Type: float
Default value: 256.0
GroupName
Type: name
Default value: 'Cone'
Height
Type: float
Default value: 256.0
Hollow
Type: bool
InnerRadius
Type: float
Default value: 384.0
OuterRadius
Type: float
Default value: 512.0
Sides
Type: int
Default value: 8
Default values
Property | Value |
---|---|
BitmapFilename | "BBCone" |
ToolTip | "Cone" |
Functions
Events
Build
event bool Build ()
Overrides: BrushBuilder.Build
Other instance functions
BuildCone
function BuildCone (int Direction, bool AlignToSide, int Sides, float Height, float Radius, name Item)