My program doesn't have bugs. It just develops random features.

UE1:CowCarcass (U1)

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U1 Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> CowCarcass
Package: 
UnrealShare
Direct subclass:
BabyCowCarcass
This class in other games:
RTNP, UT

CowCarcass.

Default values[edit]

Property Value
bodyparts[0] LodMesh'UnrealShare.CowHead'
bodyparts[1] LodMesh'UnrealShare.CowBody2'
bodyparts[2] LodMesh'UnrealShare.CowBody1'
bodyparts[3] LodMesh'UnrealShare.CowLeg'
bodyparts[4] LodMesh'UnrealShare.CowTail'
bodyparts[5] LodMesh'UnrealShare.CowFoot'
CollisionHeight 32.0
CollisionRadius 48.0
LandedSound Sound'UnrealShare.Cow.thumpC'
Mass 120.0
Mesh LodMesh'UnrealShare.NaliCow'

Instance functions[edit]

ForceMeshToExist[edit]

function ForceMeshToExist ()