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UE1:CrashSiteGame (RTNP)

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RTNP Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> SinglePlayer >> UPakSinglePlayer >> CrashSiteGame
Package: 
UPak

CrashSiteGame.

Properties

Property group 'CrashSiteGame'

AffectedVelocity

Type: float


Default value: 150.0

ReduceFallingDam

Type: float


Default value: 3.5

Internal variables

bAcquirePhrase

Type: bool


bChargePhrase

Type: bool


bHelpPhrase

Type: bool


bKillPhrase

Type: bool


bTalkTimer

Type: bool


LastTalker

Type: SpaceMarine


Talker

Type: SpaceMarine


Functions

Events

Timer

event Timer ()

Overrides: GameInfo.Timer


Other instance functions

InitSound

function InitSound ()


Killed

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: UPakSinglePlayer.Killed


ReduceDamage

function int ReduceDamage (int Damage, name DamageType, Pawn injured, Pawn instigatedBy)

Overrides: UnrealGameInfo.ReduceDamage


ShouldRespawn

function bool ShouldRespawn (Actor Other)

Overrides: UnrealGameInfo.ShouldRespawn