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UE1:DefaultAmmo (U1)

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U1 Object >> Actor >> Inventory >> Pickup >> Ammo >> ASMDAmmo >> DefaultAmmo
Package: 
UnrealShare
This class in other games:
RTNP, UT

DefaultAmmo.

Properties

Property group 'DefaultAmmo'

RechargeDelay

Type: float


Default value: 1.1

Default values

Property Value
bCollideActors False
CollisionHeight 30.0
CollisionRadius 30.0
Icon Texture'UnrealShare.Icons.I_Dispersion'
Mesh None
UsedInWeaponSlot[1] 1
UsedInWeaponSlot[4] 0

States

Idle2

Inherits from: Inventory.Idle2

Modifiers: auto

Idle2.Timer

event Timer ()

Overrides: Actor.Timer (global)