My program doesn't have bugs. It just develops random features.

UE1:DefaultBurstAlt (RTNP)

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RTNP Object >> Actor >> Effects >> AnimSpriteEffect >> DefaultBurst >> DefaultBurstAlt
Package: 
UnrealShare
This class in other games:
U1, UT

DefaultBurstAlt.

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: DefaultBurst.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer