My program doesn't have bugs. It just develops random features.
UE1:DefaultBurstAlt (RTNP)
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Object >> Actor >> Effects >> AnimSpriteEffect >> DefaultBurst >> DefaultBurstAlt |
Contents
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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DefaultBurstAlt.
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: DefaultBurst.PostBeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer