Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:DefaultBurst (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> DefaultBurst |
Contents
- Package:
- UnrealShare
- Direct subclass:
- DefaultBurstAlt
- This class in other games:
- U1, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
DefaultBurst.
Default values[edit]
Property | Value |
---|---|
bCorona | False |
DrawScale | 1.5 |
DrawType | DT_SpriteAnimOnce |
EffectSound1 | Sound'UnrealShare.General.Exple03' |
LifeSpan | 0.4 |
LightEffect | LE_NonIncidence |
LightRadius | 6 |
LightType | LT_TexturePaletteOnce |
RemoteRole | ROLE_SimulatedProxy |
Skin | Texture'UnrealShare.Effects.ExplosionPal' |
Style | STY_Translucent |
Texture | Texture'UnrealShare.DEFBurst.dt_a00' |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay