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UE1:DevilfishCarcass (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> DevilfishCarcass |
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
DevilfishCarcass.
Default values[edit]
Property | Value |
---|---|
bodyparts[0] | LodMesh'UnrealShare.FishHead' |
bodyparts[1] | LodMesh'UnrealShare.FishPart' |
bodyparts[2] | LodMesh'UnrealShare.FishPart' |
bodyparts[3] | LodMesh'UnrealShare.FishTail' |
bodyparts[4] | None |
Buoyancy | 0.0 |
CollisionHeight | 10.0 |
CollisionRadius | 22.0 |
Mesh | LodMesh'UnrealShare.fish' |
Instance functions[edit]
ForceMeshToExist[edit]
function ForceMeshToExist ()