Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:Earthquake (U1)

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U1 Object >> Actor >> Keypoint >> Earthquake
Package: 
UnrealShare
This class in other games:
RTNP, UT

Earthquake. note - this just shakes the players. Trigger other effects directly

Properties

Property group 'Earthquake'

bThrowPlayer

Type: bool


Default value: True

duration

Type: float


Default value: 5.0

magnitude

Type: float


Default value: 2000.0

radius

Type: float


Default value: 300.0

Internal variables

remainingTime

Type: float


Default values

Property Value
bStatic False

Events

Timer

event Timer ()

Overrides: Actor.Timer


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger