Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:EndGame (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> EndGame |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EndGame.
Default values[edit]
Property | Value |
---|---|
DefaultWeapon | None |
HUDType | Class'UnrealI.EndgameHud' |
Functions[edit]
Events[edit]
AcceptInventory[edit]
event AcceptInventory (Pawn PlayerPawn)
Overrides: GameInfo.AcceptInventory
Other instance functions[edit]
PlayTeleportEffect[edit]
Overrides: UnrealGameInfo.PlayTeleportEffect