My program doesn't have bugs. It just develops random features.
UE1:EnergyBurst (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> EnergyBurst |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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EnergyBurst.
Default values[edit]
Property | Value |
---|---|
bCorona | False |
DrawScale | 1.5 |
DrawType | DT_SpriteAnimOnce |
EffectSound1 | Sound'UnrealShare.General.Explo1' |
LifeSpan | 0.5 |
LightBrightness | 255 |
LightEffect | LE_NonIncidence |
LightHue | 0 |
LightRadius | 8 |
LightSaturation | 255 |
LightType | LT_TexturePaletteOnce |
NumFrames | 6 |
Pause | 0.06 |
RemoteRole | ROLE_SimulatedProxy |
Skin | Texture'UnrealShare.Effects.ExplosionPal3' |
Style | STY_Translucent |
Texture | Texture'UnrealShare.MainEffect.E6_A00' |