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UE1:Engine (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- EditorEngine
- This class in other games:
- U1, UT, U2, UE2Runtime, UT2003, U2XMP, UT2004, UT3, UDK
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Engine: The base class of the global application object classes. This is a built-in Unreal class and it shouldn't be modified.
Properties[edit]
Property group 'Drivers'[edit]
AudioDevice[edit]
Type: class<AudioSubsystem>
Modifiers: config
Console[edit]
Modifiers: config
GameRenderDevice[edit]
Type: class<RenderDevice>
Modifiers: config
Language[edit]
Modifiers: config
NetworkDevice[edit]
Modifiers: config
Property group 'Settings'[edit]
CacheSizeMegs[edit]
Type: int
Modifiers: config
Default value: 2
UseSound[edit]
Type: bool
Modifiers: config
Default value: True
Internal variables[edit]
Audio[edit]
Type: AudioSubsystem
Modifiers: const
Client[edit]
Type: Client
Modifiers: const
ClientCycles[edit]
Type: int
Cylinder[edit]
Type: Primitive
GameCycles[edit]
Type: int
Render[edit]
Type: RenderBase
Modifiers: const
TickCycles[edit]
Type: int