Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:Engine (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- EditorEngine
- This class in other games:
- U1, UT, U2, UE2Runtime, UT2003, U2XMP, UT2004, UT3, UDK
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Engine: The base class of the global application object classes. This is a built-in Unreal class and it shouldn't be modified.
Properties
Property group 'Drivers'
AudioDevice
Type: class<AudioSubsystem>
Modifiers: config
Console
Modifiers: config
GameRenderDevice
Type: class<RenderDevice>
Modifiers: config
Language
Modifiers: config
NetworkDevice
Modifiers: config
Property group 'Settings'
CacheSizeMegs
Type: int
Modifiers: config
Default value: 2
UseSound
Type: bool
Modifiers: config
Default value: True
Internal variables
Audio
Type: AudioSubsystem
Modifiers: const
Client
Type: Client
Modifiers: const
ClientCycles
Type: int
Cylinder
Type: Primitive
GameCycles
Type: int
Render
Type: RenderBase
Modifiers: const
TickCycles
Type: int