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UE1:HumanCarcass (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> HumanCarcass |
- Package:
- UnrealShare
- Direct subclasses:
- DeadMales, FemaleBody, FemaleTorso
- This class in other games:
- U1, UT
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HumanCarcass.
Properties[edit]
MasterReplacement[edit]
Type: class<CreatureChunks>
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
bBlockActors | False | ||||
bBlockPlayers | False | ||||
bReducedHeight | True | ||||
CollisionHeight | 13.0 | ||||
CollisionRadius | 27.0 | ||||
flies | 0 | ||||
PrePivot |
|
Instance functions[edit]
CreateReplacement[edit]
function CreateReplacement ()
Overrides: CreatureCarcass.CreateReplacement
Initfor[edit]
function Initfor (Actor Other)
Overrides: CreatureCarcass.Initfor
ReduceCylinder[edit]
function ReduceCylinder ()
Overrides: CreatureCarcass.ReduceCylinder
SpawnHead[edit]
function SpawnHead ()
States[edit]
Dead[edit]
Dead.BeginState[edit]
event BeginState ()
Overrides: CreatureCarcass.Dead.BeginState