My program doesn't have bugs. It just develops random features.
UE1:Human (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> PlayerPawn >> UnrealIPlayer >> Human |
Contents
- 1 Default values
- 2 Instance functions
- 2.1 PlayCrawling
- 2.2 PlayDuck
- 2.3 PlayDying
- 2.4 PlayFeignDeath
- 2.5 PlayFiring
- 2.6 PlayGutHit
- 2.7 PlayHeadHit
- 2.8 PlayInAir
- 2.9 PlayLanded
- 2.10 PlayLeftHit
- 2.11 PlayRecoil
- 2.12 PlayRightHit
- 2.13 PlayRising
- 2.14 PlayRunning
- 2.15 PlaySwimming
- 2.16 PlayTurning
- 2.17 PlayWaiting
- 2.18 PlayWalking
- 2.19 PlayWeaponSwitch
- 2.20 TweenToRunning
- 2.21 TweenToSwimming
- 2.22 TweenToWaiting
- 2.23 TweenToWalking
- Package:
- UnrealShare
- Direct subclasses:
- Female, Male
- This class in other games:
- RTNP, U1
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Human.
Default values
Property | Value |
---|---|
BaseEyeHeight | 23.0 |
bIsHuman | True |
Buoyancy | 99.0 |
CollisionHeight | 39.0 |
CollisionRadius | 17.0 |
EyeHeight | 23.0 |
Footstep1 | Sound'UnrealShare.Female.stwalk1' |
Footstep2 | Sound'UnrealShare.Female.stwalk2' |
Footstep3 | Sound'UnrealShare.Female.stwalk3' |
Instance functions
PlayCrawling
function PlayCrawling ()
Overrides: Pawn.PlayCrawling
PlayDuck
function PlayDuck ()
Overrides: Pawn.PlayDuck
PlayDying
function PlayDying (name DamageType, Object.Vector HitLoc)
Overrides: Pawn.PlayDying
PlayFeignDeath
function PlayFeignDeath ()
Overrides: PlayerPawn.PlayFeignDeath
PlayFiring
function PlayFiring ()
Overrides: Pawn.PlayFiring
PlayGutHit
function PlayGutHit (float tweentime)
Overrides: Pawn.PlayGutHit
PlayHeadHit
function PlayHeadHit (float tweentime)
Overrides: Pawn.PlayHeadHit
PlayInAir
function PlayInAir ()
Overrides: Pawn.PlayInAir
PlayLanded
function PlayLanded (float impactVel)
Overrides: Pawn.PlayLanded
PlayLeftHit
function PlayLeftHit (float tweentime)
Overrides: Pawn.PlayLeftHit
PlayRecoil
function PlayRecoil (float Rate)
Overrides: Pawn.PlayRecoil
PlayRightHit
function PlayRightHit (float tweentime)
Overrides: Pawn.PlayRightHit
PlayRising
function PlayRising ()
Overrides: PlayerPawn.PlayRising
PlayRunning
function PlayRunning ()
Overrides: Pawn.PlayRunning
PlaySwimming
function PlaySwimming ()
Overrides: PlayerPawn.PlaySwimming
PlayTurning
function PlayTurning ()
Overrides: PlayerPawn.PlayTurning
PlayWaiting
function PlayWaiting ()
Overrides: Pawn.PlayWaiting
PlayWalking
function PlayWalking ()
Overrides: Pawn.PlayWalking
PlayWeaponSwitch
function PlayWeaponSwitch (Weapon NewWeapon)
Overrides: Pawn.PlayWeaponSwitch
TweenToRunning
function TweenToRunning (float tweentime)
Overrides: Pawn.TweenToRunning
TweenToSwimming
function TweenToSwimming (float tweentime)
Overrides: Pawn.TweenToSwimming
TweenToWaiting
function TweenToWaiting (float tweentime)
Overrides: Pawn.TweenToWaiting
TweenToWalking
function TweenToWalking (float tweentime)
Overrides: Pawn.TweenToWalking