Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:InternetLink (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> InternetInfo >> InternetLink |
Contents
- Package:
- IpDrv
- Direct subclasses:
- TcpLink, UdpLink
- This class in other games:
- RTNP, U1, U2XMP, U2, UE2Runtime, UT2003, UT2004, UT3, UDK
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InternetLink: Parent class for Internet connection classes
Properties
DataPending
Type: int
Modifiers: const
LinkMode
Type: ELinkMode
Port
Type: int
Modifiers: const
PrivateResolveInfo
Type: int
Modifiers: private, native, const
ReceiveMode
Type: EReceiveMode
RemoteSocket
Type: int
Modifiers: const
Socket
Type: int
Modifiers: const
Enums
ELinkMode
- MODE_Text
- MODE_Line
- MODE_Binary
EReceiveMode
- RMODE_Manual
- RMODE_Event
Structs
IpAddr
Functions
Native functions
GetLastError
native function int GetLastError ()
GetLocalIP
native function GetLocalIP (out IpAddr Arg)
IpAddrToString
IsDataPending
native function bool IsDataPending ()
ParseURL
native function bool ParseURL (coerce string URL, out string Addr, out int Port, out string LevelName, out string EntryName)
Resolve
native function Resolve (coerce string Domain)
StringToIpAddr
Validate
Events
Resolved
event Resolved (IpAddr Addr)
ResolveFailed
event ResolveFailed ()