My program doesn't have bugs. It just develops random features.

UE1:InventorySpot (UT)

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UT Object >> Actor >> NavigationPoint >> InventorySpot
Package: 
Engine
This class in other games:
RTNP, U1, U2XMP, U2, UE2Runtime, UT2003, UT2004

InventorySpot.

Properties[edit]

markedItem[edit]

Type: Inventory


Default values[edit]

Property Value
bCollideWhenPlacing False
bEndPointOnly True
bHiddenEd True
CollisionHeight 40.0
CollisionRadius 20.0