There is no spoon
UE2:InventorySpot (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> SmallNavigationPoint >> InventorySpot |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
InventorySpot.
Properties[edit]
bSuperPickup[edit]
Type: bool
set in xPickupBase PostBeginPlay()
markedItem[edit]
Type: Pickup
myPickupBase[edit]
Type: xPickUpBase
Default values[edit]
Property | Value |
---|---|
bCollideWhenPlacing | False |
bHiddenEd | True |
Functions[edit]
Events[edit]
DetourWeight[edit]
Overrides: NavigationPoint.DetourWeight