Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:KingOfTheHill (RTNP)

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RTNP Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> KingOfTheHill
Package: 
UnrealI
This class in other games:
U1, UT

KingOfTheHill.

Properties[edit]

king[edit]

Type: Pawn


KingMessage[edit]

Type: string

Modifiers: localized


Default value: " is the new king of the hill!"

Default values[edit]

Property Value
BeaconName "King"
GameName "King of the Hill"

Instance functions[edit]

CrownNewKing[edit]

function CrownNewKing (Pawn newKing)


Killed[edit]

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: DeathMatchGame.Killed